Developer Changelog – September 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process.

Game Features

  • Added new grenade types
  • Implemented class selection UI
  • Added global spawning function for projectiles
  • Implemented the ability to cancel a grenade throw before grenade timer expires

  • Updated grenade types to include C4 (name pending)
  • Updated grenade types to include proximity mines (name pending)
  • C4 can now be destroyed by being shot
  • Modified skybox to allow minimum -> maximum distance edit for space to ground
  • Removed collision from skybox
  • Moved tests into Maps/_TESTS – included Ground2Space Prototype, SP_SPaceStation
  • Improved overall efficiency of grenades

Bug Fixes
  • Various minor bug fixes